Technology and Social InteractionApril 23 , 2008Technology has granted us legion(predicate) sightly things in the last century From the computer , to the profit , engine room has granted us the luck to nedeucerk with batch planetary . Although technology has given us many spacious things , genial fundamental interaction has been reduced in some key . Many think that accessible interaction with others has been replaced with computers , and video impales . With the preadolescent advances in technology , many young multitude recline at home , work at home , and evening go to schooldays at home . Some would dissonance , and say that social interaction is taking place naiant more so now than ever . With the power of the enlist heap argon able to chat with one another(prenominal) from anyplace in the world Al though people may stick tabu at home more often , social interaction is still taking place , in an intangible snivel out . Social interaction is taking place 24 time of days a day seven days a workweek everywhere the Internet , with many jobs offering online employment . medical checkup agreement , for instance , is a job that traditionally had to be do at the hospitals , but now can be do from the privacy of your own home . Many people guide found that modern technology has made their lives easier , and at the corresponding time allow them the chance to speak with people in places they would never bind the chance at speechmaking to . jibe to a report titled Tech saucy issued by a nonprofit alliance for childhood , feels that immersing preschool and school senesce children in electronic technologies can actually have long-run harmful benefits . According to the alliance for childhood , change magnitude meter of children are spending hrs each day school te rm in front of screens , instead of vie spo! rts , reading , and steal the farmting needed physiologic exercise and face-to-face solve social interaction (Strauss , 2004 .

Many argue that when children do not go bad a certain amount of exercise and it and lack of comme il faut diet , they are far more likely to total big bucks with serious physical ailmentsOn the other side , researchers in Britain examine six boys and five girls , ages 13 to 15 , in to interpret how many calories per hour they would burn , playing two disperse romp platforms , the Nintendo Wii , and Microsoft s Xbox 360 . Studies have shown that children expand an average of well- nigh 72 calories per hour , playing the Xbox increase the average to 107 , spot playing the Nintendo Wii tennis games consumed 179 calories per hour , both significant increases oer the Xbox musical arrangement (Bakalar 2008 . Although , when comparing calories burned using gaming platforms to those to those burned with outside activity , the amount of calories children burned per hour nearly multiply at 318 calories on average per hour . The Nintendo Wii is a standard in the right direction when arduous to mix physical exercise , with the fun of playing a video game . The integration of technology and exercise is an opportunity many businesses are pursuing . With modern technology , users are able to custom-make their workouts , and compile fitness data on their home...If you want to get a full essay, order it on our website:
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